![]() ![]() ![]() ![]() Then you’re sent off to find vantage points, find survivors, find supplies or weapons, and kill zombies.Īnd more importantly- it feels liberating. Dialogue is never more than about thirty seconds to a minute long. Indeed, when you meet the first other survivor aside from your starting duo, he simply says a couple of words to you about finding others, then says “see you later.” Ignore him if you want. Even better, you’re not forced into dialogue or scenes with characters you meet. It is the little things which make this title seem special. The action and shooting isn’t bad, either. Which is still a compelling case of meeting other survivors to increase your chances and to help scavenge for supplies. As it is, starting as a new player, you’ll generally do what the game tells you to. ![]() If you want to start a new game and just screw you partner, go explore the open world, you’re absolutely free to do so. Rather than tell you exactly where to go and what to do, State Of Decay pretty clearly gives you absolute freedom immediately. There’s no long or detailed tutorial (though perhaps there should be.) The game isn’t about narrative or schlocky action- this is a game about survival gameplay and simulation. Rather than tack on a forced narrative to introduce you to the world, or give a slow introduction to its systems, UndeadLabs’ new zombie title State of Decay plunges straight into its survival gameplay from the get-go. There’s no cutscene to introduce it. A complete package which frankly seems to be one of the more innovative zombie games out there. Well, at the very, very least, State Of Decay is a game to tide you over until The Last Of Us arrives.īut at the very most, from the eight or so hours I’ve put into the game, State Of Decay may be the zombie experience to last you for many months, if not a year or more, to come. ![]()
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